Qt Slot Execution Order

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  1. Qt Slot Execution Order Diagram
  2. Qt Signal Slot Execution Order

This page describes the use of signals and slots in Qt for Python.The emphasis is on illustrating the use of so-called new-style signals and slots, although the traditional syntax is also given as a reference.

The main goal of this new-style is to provide a more Pythonic syntax to Python programmers.

Qt is a cross-platform C framework for creating GUI applications. Qt uses its own build system, qmake, and also supports building with CMake starting from the version Qt4. A pure Qmake project can't be imported in CLion directly. However, when converted into CMake, it can be opened and managed as a regular CMake application. Signals and Slots. In Qt, we have an alternative to the callback technique: We use signals and slots. A signal is emitted when a particular event occurs. Qt's widgets have many predefined signals, but we can always subclass widgets to add our own signals to them. A slot is a function that is called in response to a particular signal.

  • 2New syntax: Signal() and Slot()
Qt slot execution order diagram

Traditional syntax: SIGNAL () and SLOT()

QtCore.SIGNAL() and QtCore.SLOT() macros allow Python to interface with Qt signal and slot delivery mechanisms.This is the old way of using signals and slots.

The example below uses the well known clicked signal from a QPushButton.The connect method has a non python-friendly syntax.It is necessary to inform the object, its signal (via macro) and a slot to be connected to.

New syntax: Signal() and Slot()

The new-style uses a different syntax to create and to connect signals and slots.The previous example could be rewritten as:

Using QtCore.Signal()

Signals can be defined using the QtCore.Signal() class.Python types and C types can be passed as parameters to it.If you need to overload it just pass the types as tuples or lists.

In addition to that, it can receive also a named argument name that defines the signal name.If nothing is passed as name then the new signal will have the same name as the variable that it is being assigned to.

The Examples section below has a collection of examples on the use of QtCore.Signal().

Note: Signals should be defined only within classes inheriting from QObject.This way the signal information is added to the class QMetaObject structure.

Using QtCore.Slot()

Slots are assigned and overloaded using the decorator QtCore.Slot().Again, to define a signature just pass the types like the QtCore.Signal() class.Unlike the Signal() class, to overload a function, you don't pass every variation as tuple or list.Instead, you have to define a new decorator for every different signature.The examples section below will make it clearer.

Another difference is about its keywords.Slot() accepts a name and a result.The result keyword defines the type that will be returned and can be a C or Python type.name behaves the same way as in Signal().If nothing is passed as name then the new slot will have the same name as the function that is being decorated.

Examples

The examples below illustrate how to define and connect signals and slots in PySide2.Both basic connections and more complex examples are given.

  • Hello World example: the basic example, showing how to connect a signal to a slot without any parameters.
  • Next, some arguments are added. This is a modified Hello World version. Some arguments are added to the slot and a new signal is created.
  • Add some overloads. A small modification of the previous example, now with overloaded decorators.
  • An example with slot overloads and more complicated signal connections and emissions (note that when passing arguments to a signal you use '[]'):
  • An example of an object method emitting a signal:
Qt Slot Execution Order

Qt Slot Execution Order Diagram

  • An example of a signal emitted from another QThread:
  • Signals are runtime objects owned by instances, they are not class attributes:

Qt Signal Slot Execution Order

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